Star Wars: X-Wing Miniatures Game: Pizza, Coca Cola, and Strategy, the cornerstones of a happy life

At Mos Eisley Radio these guys not only talk news concerning the most recent Star Wars Game X-Wing Miniatures, which I am crazy about, but a lot more.  Have a listen to them for  in-depth looks at classes, guilds, lore, and everything else fans care about in the galaxy far, far away.  But related to this article, they go into great detail about the strength of ships and strategy of the game for those who are prompted to get more involved by the conclusion of this article.   Have a listen while reading the below text!

star-wars-x-wing-miniatures-game-milennium-falcon

While it’s true that many of the people I know are locked into the very real and immediate danger of a real-life rebellion, which is covered at this site extensively, the way I endure the stress of such a thing is to fill my life with interesting hobbies, that also help build up my strategic ability.  I share some of those hobbies from time to time in hopes that others might become inspired and do the same for themselves, not by copying my suggestions so much as in finding something that works for them to give themselves a break so to endure the rigors of life just a bit more efficiently.  I have shared glowingly my love of the strategy game Pirates, the Constructible Strategy game by Wiz Kids.  My family has spent many hours buying, building, and playing that game till the very small hours of the morning.  I can remember one very fun Holiday week after Christmas where my kids and I with a small army of other kids bought every single pack of WizKids pirate ships on a cold December afternoon at Cincinnati Sci Fi in West Chester, Ohio.  The delighted store clerk even brought out a new shipment of those ships which had just arrived that was in the back while we were in the store, of which we bought every single one.  So needless to say, we love those types of role-playing games as a family, and as individuals.

Recently while on vacation in Florida my nephews along with my kids, my wife and I played a very cool Dungeons and Dragons type of role-playing game called Heroscape over pizza from the best place in Central Florida till the late hours of night with the condo door open to the ocean outside.  We had turned our large dinning room table into a war zone and found ourselves intensely engaged in mortal combat with dragons and warriors.  Like the referred to pirate game, I enjoy those types of games that allow you to play with several live players around a dinner table.  It is a great way to bond with other family members and actually speak to each other, while exercising the brain. 22_Top I find those types of games to be stimulating in a similar way to reading a novel, or playing a great video game.   The difference is that you have to work with other people in a way that is only possible with this type of strategic gaming.  For many years these role-playing strategy games have increased in popularity from a sub-culture of Dungeon and Dragon players, to what is now considered mainstream geekdom at major conventions all over the country.  The transition came officially from the popular game, Magic the Gathering.  The gaming industry in that market has never been the same, which is wonderful for the human race.  A short history of this type of gaming can be seen at the link below.

http://en.wikipedia.org/wiki/Dungeons_%26_Dragons

However, for me, I always loved that Pirate game from Wiz Kids the best of any that I have played in the last twenty years.  My entire family was deeply into it and our playing time together represent some of the most fun we’ve had together, which is quite a statement.  So I have missed it as Wiz Kids stopped making the game in the format we enjoyed, and time and distance has moved us away from the contents.  However, I recently received news from Lucasfilm about their latest version of a Star Wars Role Playing game by Fantasy Flight Games which I thought at first would be gimmicky, but upon investigation quickly found that it was a quite in-depth game that actually combined the type of game play that I enjoyed so much in  Pirates, the Constructible Strategy game by Wiz Kids and the Heroscape.  The new game is called Star Wars: X-Wing Miniatures Game.

Star Wars: X-Wing Miniatures Game is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, the X-Wing Miniatures Game recreates exciting Star Wars space combat throughout its several included scenarios.

Whatever the chosen vessel, the rules of X-Wing facilitate fast and visceral gameplay that puts you in the middle of Star Wars fiercest firefights. Each ship type has its own unique piloting dial, which is used to secretly select a speed and maneuver each turn. After planning maneuvers, each ship’s dial is revealed and executed (starting with the lowest skilled pilot). So whether you rush headlong toward your enemy showering his forward deflectors in laser fire, or dance away from him as you attempt to acquire a targeting lock, you’ll be in total control throughout all the tense dogfighting action.

Star Wars: X-Wing features (three) unique missions and each has its own set of victory conditions and special rules; with such a broad selection of missions, only clever and versatile pilots employing a range of tactics will emerge victorious. What’s more, no mission will ever play the same way twice, thanks to a range of customization options, varied maneuvers, and possible combat outcomes. Damage, for example, is determined through dice and applied in the form of a shuffled Damage Deck.1XW For some hits your fighter sustains, you’ll draw a card that assigns a special handicap. Was your targeting computer damaged, affecting your ability to acquire a lock on the enemy? Perhaps an ill-timed weapon malfunction will limit your offensive capabilities. Or worse yet, your pilot could be injured, compromising his ability to focus on the life-and-death struggle in which he is engaged…

The Star Wars: X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What’s more, Star Wars: X-Wing’s quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe.

More can be learned at these links:

http://www.fantasyflightgames.com/edge_minisite.asp?eidm=174

http://boardgamegeek.com/boardgame/103885/star-wars-x-wing-miniatures-game

The hook for me was when I saw the game’s version of The Millennium Falcon which is for me one of my favorite fictional symbols in film history of rebellion.  CLICK HERE FOR MORE.  I remember vividly when I toured the Smithsonian Museum in Washington D.C. to see the actual model of the Falcon in a traveling display that was set up there.  I traveled to Washington that weekend just to see the Falcon.  I spent nearly two hours looking at it, photographing it and memorizing every pipe, dent, and burn mark on a ship I had watched so many times in the feature films.  It was for me one of the most beautiful things I have ever seen in my life.  When I saw the level of detail that Fantasy Flight Games had poured into the Millennium Falcon game piece for the X-Wing Miniatures role-playing game it called to my mind memory of that original model in sheer detail and I instantly fell in love.  I immediately bought a starter set of the X-Wing game and launched my family onto a new generation of game play that is sure to engulf for many years. In the game players can fly the legendary Millennium Falcon into fast-paced battles for the fate of the galaxy! The Millennium Falcon™ Expansion Pack for the X-Wing™ Miniatures Game allows players to blast through hyperspace with Han, Chewie, Lando, and more. The Millennium Falcon comes with four pilot cards, thirteen upgrades, and all requisite tokens. New rules expand the X-Wing galaxy to include large ships and modifications. With its pilots, upgrades, and lovingly detailed miniature, the Millennium Falcon Expansion Pack is a beautiful addition to the X-Wing game!  It may be the coolest thing I have seen in years regarding this kind of thing.  It is a marvel to look at and unbelievable to have as a game play option.  I consider it stunning.

If the Millennium Falcon didn’t close the deal for me on the new X-Wing game the promise of the next ship did.  It doesn’t come out until the end of August, but when it does, I will buy it immediately.  It is the HWK-290 designed by Corellian Engineering Corporation to resemble a bird in flight, the “hawk” series excels in its role as a personal transport. The HWK-290 Expansion Pack comes with one detailed miniature at 1/270 scale, a maneuver dial, all necessary tokens, six upgrades, and four pilots, including the renowned Kyle Katarn. Each HWK-290 provides a wide range of support options for your squad and can be outfitted with both a turret weapon and crew member.  The reason this ship is significant for me is because it was the featured spacecraft of the main character in the video game Dark Forces.  pic1394907_lgIt never appeared in a Star Wars film, but was the home craft of the video game character Kyle Katarn, who would later become a Jedi Master in the novels years later.  One of the very first video games that my oldest daughter ever played was Dark Forces.  It was a first person shooter that came out in 1995.  My daughter was only 6 years old at the time and helped me play it by pressing the space bar on the key board when I told her to which caused my character to jump.  She was too young for the complex shooting and strategy it took to win the game, but she knew how to hit the space bar when I told her to and it was that game that launched her into a lifelong love of video games.  She and I will always share that unique father/daughter experience, and I will always think of her when I think of the HWK-290.  I was dazzled to learn that Fantasy Flight Games was actually inserting that ship into the game mythology before other types of ships, which let me know that the game designers were very serious about expanding the Star Wars experience of role-playing gaming in a format that hasn’t seen such a level of attention since our beloved Pirate Constructible Strategy Game.

Now that I’m going to be playing, it won’t take long before other members of my family will also and soon we will be ordering LaRosas pizza late at night and lining up 2-liters of Coke along our kitchen counter playing Star Wars: X-Wing Miniatures Game well into the night.  It doesn’t matter that everyone playing will be well over 20 years old and in my case their 40s.  I still get a thrill about purchasing new strategic game pieces that can be used under battlefield conditions that have infinite possibilities.  I do not feel this kind of passion for other types of games.  The reason is that the role-playing games allow for complete independent freedom of strategy, unlike board games where the path is set and random chance puts players often into a position to win the game.  With games like X-Wing Miniatures all the conditions of battle are set and designed by the player, and that is why I love these experiences so intensely.  For me the game is only part of the fun.  I enjoy often reading the stats of the cards and infinitely considering various strategies before hand.  The game only proves a theory good or bad. 

 

I have played these games with people who are really good.  They are very quick with their mind and spend a lot more time playing the games than I ever will.  It is fun to watch these kinds of players at tournaments and conventions.  I will never put the kind of time into these games that they do, but I admire their efforts.  Too many adults in our modern age believe falsely that games are for kids and that such things should be put away as adulthood consumes our lives.  Games are not for kids, they are for minds.  Games like the Star Wars: X-Wing Miniatures Game feeds the mind with more than entertainment, it provides mental exercises that are invaluable to real life.  I can’t say how many times I have been locked in epic political struggles and other situations where I resorted on the practices used in these strategy games to apply some skill I tried and won with in theory, against real opponents in real scenarios. 

 

So as I sometimes take breaks from the rebellions of the real world to embark on these flights of fantasy, even in my leisure, strategy is an important part of my life.  It is far safer to make errors in judgment among friends and family over pizza and Coca Coke than when it really counts in real life. 

And with that said, I am ecstatic to see this new Star Wars: X-Wing Miniatures Game available at what might only be termed, an essentially important period in my life.  The timing couldn’t have been more perfect and I am so glad that the good people at Lucasfilm put the short playing clip of the example with Wil Wheaten and Seth Green up so I could see the Millennium Falcon playing piece for the first time and become enticed enough to investigate further.  That investigation will yield tremendous benefits that can only be found when adults play the games of young people and further develop their minds against the antagonists who have lost such abilities to their own detriment.  Sometimes being good at strategy isn’t about being better at the game itself, but is due to working against un-armed opponents.  Those who don’t play these kinds of games find their minds unable to think strategically enough to compete when it really matters, and every time a new game like Star Wars: X-Wing Miniatures Game comes out, I am deeply thankful for the opportunity to feed my mind with the contents that have benefits which extend beyond convention.  When a vacation is needed, it’s not just the body that needs rest, the mind does also.  But the mind enjoys stimulation, not stagnation, and often a game like this can provide the crucial ingredient that the mind seeks with abundance in all the best scenarios.

 

To get the gist of what I’m talking about read this review from Boardgamegeek.com.  It reveals why this game is so much better than most other games, and why it will become one of the most enduring games of its type in this generation. 

 

 

 Harrowing dogfights, family drama, shootouts, a tender moment, amazing monsters, humor.

There’s a tempo to Star Wars. We all remember Luke screaming NOOOOOOO at Vader. For different reasons, we remember Anakin turned Vader screaming NOOOOOO. But we also remember Leia offering a little cracker to an ewok. We remember first seeing Darth Maul’s double lightsaber. And we remember Han saying “I know.”

It is NOT all pew-pew-pew. It is NOT all Vrusssshhhhhhhzwwwmzwwwmmm. It’s a cycle of teasing action and drama.

Even though the X-Wing Minis game plays out some incredible dogfight sequences, the play of the game is NOT a straight forward flow.

I’ve got dozens of rounds under my belt now, and I’ve been wanting to write a review, and it finally came to me what it is that makes this game such rip roaring fun.

It’s not the astoundingly detailed minis. And anyone complaining about scale needs to take a close look at the movies, where the scale of the ships to each other changes from shot to shot due to the compositing techniques used at the time.

The minis are awesome. I’m somewhat surprised that different ships use different plastics, but I understand why. That denser stuff used on the X-Wing would collapse a Falcon into itself.

The prepaint jobs are incredible. The cards gorgeous, the components just off the scale. Even with the bit more they must pay in royalties to Uncle George, the massive appeal of this game allows them to make a ton of copies and the price, while at first glance seems daunting, isn’t a lot for what you get.

What makes the game work is the pendulum swing. The rhythm.

First, the setup. The agonizing squad building. Is it worth 2 points to raise this pilot’s skill, not knowing what the enemy force contains? It could easily be two points that have ZERO effect on the game. Terribly tough gambles. Now that wave 2 is out and you could just as easily face a hulking mothership like a decked out Slave I or a swarm of the world’s most annoying TIE fighters, you really have to prepare for a wide contingency of opponents.

This setup is tense. You want flexible. But strong. Synergistic support between squad members, but not so much that the loss of a key ship means defeat. And you ALWAYS want about 3 more points for that perfect build. No matter how many points you choose to fight, you will kill for another 3.

So it’s got that whole squad building aspect down great. Especially now that there’s a ton of options. Who knows what your opponent will bring?

But the flow of a turn is brilliant.

Everybody chooses their maneuvers. No downtime. But here in the game is where you are playing cat and mouse. Maybe psychologically toying with the opponent, making them think your plan is A when it is actually B.

Hidden agendas and secret moves. That’s the next game that plays out after the squad building math.

Then the wonderful move system. Everyone slowly reveals their moves, in what might be the games most questioned rule. The lowest skilled dudes go first, and eventually the better skilled dudes, which mean they have a fairly good chance of accidentally hitting and losing their action, where the lower skill guy might pull it off.

But it works in the long run, because it keeps higher skills in tailing positions.

Bit in this phase of the game, again, very, very little downtime, as the nefarious plans and maneuvers are revealed.

Squeals of glee and grunts of horror abound as unexpected collisions happen and skillful turns are executed.

But then comes the start of your devastating on the spot decision making. While plotting your squadrons moves, you had an overall plan. Now, each ship must choose it’s precious action.

Evade? How many guys might end up firing on you? Target? Are you clear to get the shot this or next turn? Focus – the all purpose “Egads, I need help” token. Or maybe that barrel roll or super freakin cool new Boost – move a bit maybe out of a firing arc or -surprise – snap someone into your arc. Maybe you execute some trick of your specific pilot.

Here is where you are tempering your odds. Things that will alter the upcoming luck sequence. carefully guiding the gods of luck to your favor.

The tokens build up on the board as actions get selected. At first, this is a pile of confusing cardboard. In a few games, the counters become invisible, simply reminding you of who plans what.

Whew. So, strategic planning in the squad build, then the secrecy of move plotting, then the agonizing action choices. What more does this game need?

Raw luck.

Bring out the dice. Or the iPad app, if you prefer.

Its Star WARS and the dice bring on the war. Now MORE decisions that hurt. Do I spend my focus token to get that extra damage possibly in, or hold on to it to help me avoid possible damage? What if I hold it and no one fires? What a waste… Two hits coming in… Do I evade? Or hold on to the evade since a crit might come next?

Hopefully, you’ve pile bonus upon bonus on your fighters. Distance, skill, weapon, focus… Or maybe all you’ve got is a shot in the dark.

Fire away.

Even defenders are active, choosing focus and evade moments.

Again, very little downtime. Lots of whining and cheering. Little downtime.

Start the cycle again. Hidden choices, movement reveals and actions, combat.

I think THIS is why X-Wing is such a stunningly successful design. It bobs and weaves each turn. No phase is long enough to overstay its welcome. And you must juggle and balance each phase to support the others.

An excellently designed system that overcomes any of it’s perceived problems due to the overall strength of play.

http://boardgamegeek.com/thread/942443/why-it-works-review-after-wave-2

Listen to Star Wars gaming news at Mos Eisley Radio broadcasting straight from the Outer Rim!

http://moseisleyradio.com/category/mos-eisley-radio/

Rich Hoffman

 www.OVERMANWARRIOR.com

Give yourself the gift of ADVENTURE.  CLICK HERE!  

The Millennium Falcon: Keeping dreams alive through James Luceno and Chris Lee

One of the questions I get asked most often is how I have remained so diversified over the years, and so passionate over such a wide variety of subjects and still maintain my optimism.  My answer is often difficult and obscure in articulating, and most do not understand once they have heard it, but symbols are a powerful ally into healing the mind from the many unfathomable tribulations it might encounter in a lifetime—and when a mind beholds a symbol it holds in reverence, it becomes possible to always calibrate ones thoughts to the values that are most functional, and beloved.  Religions often use such symbols to focus their minds on eternity, or spiritual awakening.  Voodoo priests use symbols to focus their minds to speaking to those who have crossed over dimensional understanding.  Shamans use symbols to invoke focus on the problems at hand that only have answers in the world of the unknown.    I have always needed something that does all that and more, and for me, the symbol that I most reverently adhere to is the Millennium Falcon from Star Wars, the intergalactic starship that is the hero of the entire saga, and has been a representation of complete freedom as shown in that fantasy epic from a long time ago, in a galaxy far, far away.Millennium Falcon

The picture shown above is one that I have had on my freestanding Craftsman tool box that I have had for years as I worked in machine shops and other assembly plants where exotic tools were needed to perform the task at hand, and as every real man knows, the size of a man’s tool box says a lot about the level of the mind that owns it, and their ability to solve problems—and my tool boxes have always been big.  While my co-workers would fill their opened tool box lids with pictures of women in various states of undress, hot rod cars, and images from their favorite sports teams, my tool box had pictures of the Millennium Falcon pasted all over it as it has been a long-standing dream of mine to build an actual full-scale model of that famous movie space ship, and looking at those old construction photos from The Empire Strikes Back has always inspired me to think outside the box, and to never allow my mind to linger on the impossible.   The Millennium Falcon for me is a symbol of always having hope, never surrendering even when the odds are terrible, and trusting that effort will always triumph over technical superiority.  I wrote recently about my intention to build a real Millennium Falcon for $15 million dollars that actually flies with anti-gravity technology.  CLICK HERE FOR REVIEW.  In Tennessee there is a small group that is planning to build a replica of the Millennium Falcon for similar education purposes, which I am very excited to see.  CLICK THE LINK BELOW TO VISIT AND OFFER SUPPORT:

http://fullscalefalcon.com/

I adore people like those at Full Scale Falcon.com.  I wish the world was filled with more of them.

I have made it no secret that the car in my new novel Tail of the Dragon was inspired heavily from the Millennium Falcon in Star Wars and many times in my life, I have looked reverently to that classic star ship to reset my thinking on any given topic.  My wife can attest that I engage the engines to my electronic Millennium Falcon that sits right next to our bed every night before I go to sleep.  So I did what I promised myself I would do after a contentious election season in 2012 and that is give myself a break.  I decided to rest from all the heavy-duty philosophy and history that I typically read and pulled a book off our book selves that my wife read last year and had been urging me to give a chance, James Luceno’s novel called Millennium Falcon.

To be honest I did not think the book would be any good and the reason I did not read it earlier was because I needed to finish a few books ahead of it on the Star Wars timeline from the Legacy of the Force series, so just picking the book up to read was not as easy as just reading one book.  Millennium Falcon is a sort of bridge book between the Legacy series and the Fate of the Jedi series, so I didn’t want to spoil anything for myself.  I waited till I had a chance to get to it when I wasn’t so busy.  After the election and all the very heavy reading I did after November 6th 2012 going through books like War and Peace, The Golden Bough and many others, I decided to catch up on some of the Star Wars books from the Legacy and Fate series as well as the Old Republic novels.

James Luceno’s book Millennium Falcon was marvelous, and well worth the wait.  I didn’t know how much I had been wanting to read it, or how much I would enjoy it, because the story is about the 100 year lifespan of the Millennium Falcon from its construction on an assembly line to almost the events that will lead up to the new films that Disney is about to produce, Episodes 7 through 9.  In the Millennium Falcon’s long history under many different owners featuring crime lords, galactic pirates, rogue politicians, fortune hunters, medical innovators, circus performers, and rebel heroes it is literally a star ship that has launched a thousand fates—perhaps billions.  The Millennium Falcon is to Star Wars what the Black Pearl is to Jack Sparrow in Pirates of the Caribbean.  The Millennium Falcon is a hot rod pirate ship and is simply the coolest piece of technology ever put into a movie.  Unlike other famous movie star ships, the Falcon represents individuality, and freedom which is why I behold it as a symbol still after all these years.

I enjoyed every page thoroughly of Luceno’s book as he takes readers on a heck of a fun story into the Millennium Falcon’s past which was unknown previously in the Star Wars mythology.  I didn’t think it would be possible for a skeptical 45 year-old man to be as excited as a 10-year-old boy over a fictional symbol of freedom in a galaxy that only exists in the mind.   But after reading the book it made me think even more seriously about someday walking through a real Millennium Falcon that I build for real function, or one like the good people at Full Scale Falcon.com are building to inspire a whole new generation  of young people to reach for the stars.  The Millennium Falcon has a special place in the hearts and minds of millions and as this evolution has occurred I am more proud than ever that I displayed those original construction pictures so prominently on my tool box, which are still there.  The only difference is that the big stand up unit I used for staying gainfully employed is now in my garage.  That tool box got me through some hard times as I worked excessively hard to make a living for my growing family, and never let my co-workers provoke me into removing my pictures of the Millennium Falcon from my tool box in favor of girls in bikinis.  I can honestly say that the Millennium Falcon is sexier than any lingerie model in any state of super normal sign stimuli pose.

I feel that my life has reflected the fictional history of the Millennium Falcon after reading the Luceno novel, which I never would have known prior.  But there is something destructive and positive at the same time in reaching for one’s individual freedom and sovereignty, and the Millennium Falcon represents that quest.  And I’m not alone in my sentiments.  Good people like Chris Lee at Full Scale Falcon.com feel it as strongly as I do, and are taking actions to make the Millennium Falcon a reality that young people can touch, smell, and walk through—and from those young minds are the next great inventions that will bestow upon the human race a wave of miracles that will usher in a new day in the long story of all of us.  Everything starts with a thought, and a symbol can hold those thoughts into focus as the turbulence of life tries to wash away our dreams.  Holding onto our symbols can keep those dreams anchored to the foundations of our souls.

That is why I LOVE the Millennium Falcon!

And if you’d like, visit me while I take a personal vacation, not in some faraway place, but on Star Wars: The Old Republic.  CLICK HERE TO SEE MORE.

Rich Hoffman

www.tailofthedragonbook.com

  

Han Solo from ‘Star Wars’ “SHOT FIRST!”: ‘Atlas Shrugged’ is also about Science Fiction

The release of the latest Atlas Shrugged Part 2 film in theaters all across America has again touched off a firestorm of debate in the media, as the gate keepers of the political left have revealed how deeply entrenched many of the parasite destined proletariats of progressive propaganda wish to propel The United States. They have like demons thrashed about as if involved in an exorcism involving Holy Water and the incantations of a sorcerer priest to dislodge the evil spirit from the body of an unsuspecting victim upon hearing the simple words…………….Ayn Rand—or Atlas Shrugged. The most universal attack against Rand by these progressive thinkers is to say that she was selfish, and that all her work is a mindless manifestation of capitalism that stands at odds with global socialism, and it is not to be tolerated. The characters of Atlas Shrugged have been attacked for being one-dimensional, lacking emotional depth, being self consumed, and in general being angry—reprehensible—and entirely too self confident. In fact, such utterances about the new film version of Atlas Shrugged Part 2 would have viewers believe that the movie was just a boring discussion about the virtues of capitalism versus socialism—that the lovers of socialism find the message of ASP2 a threat to their core beliefs, and their screams over the plot have masked the real nature of Atlas Shrugged as a story—which is that of science fiction. Yet it is, Atlas Shrugged the movies, as are the books, very much about action, adventure, and the unfettered exploration of the human soul against the sands of time, where the villains are those who wish to prevent the full development of the individual imagination. The picture shown above is from the new film, and declares that Atlas Shrugged is not just about political philosophy, but is a magnificent work of science fiction, and the roots of it predate some of the most beloved movies in American culture. In fact, the picture above reminds me of another film that virtually every American knows well—a film that when I first read Atlas Shrugged I felt I had uncovered a long-lost Rosetta Stone from the past. And the most popular character from that film went on to become the most popular film series in history and is a character that is right off the pages of any Ayn Rand novel. The movie is Star Wars, and the character that is undeniably Randian is Han Solo.

Atlas Shrugged the novel was written in 1957 and a young George Lucas in love with Jules Verne novels, Flash Gordon comic strips, and Walt Disney films without question ran across the work of Ayn Rand. You can see her influence in his film THX-1138, and in Star Wars, Atlas Shrugged is all over the very first film A New Hope. Lucas being a smart businessman who knew how to play his cards close to his vest knew not to show too much love of Ayn Rand publicly because of her controversy, so he changed many of the themes and events of Atlas Shrugged and set them in “A Galaxy A Long Time Ago in a Land Far, Far Away” and used Joseph Campbell’s great book The Hero of a Thousand Faces to build mythic themes for his space saga that would tell the vast story arc of Luke Skywalker, the rise of a Galactic Empire, and the sad fate of Darth Vader as a failed victim and perpetuator of a vast and tyrannical political system intent to crush individuality. But Lucas wisely and quietly used the character of Han Solo played by Harrison Ford to help all the giant themes go down the mind’s eye with a character right off the pages of Atlas Shrugged. Han Solo is a combination of virtually every hero in Atlas Shrugged–he’s competent, self-proclaimed to be out for himself, and he’s unstoppable. Han Solo is one of the two most popular characters from Star Wars; the other is Boba Fett, the bounty hunter and nemesis to Captain Solo. Solo is a pirate in the Star Wars films, while Fett is an independent assassin. Both characters come right out of the Sergio Leone films that Clint Eastwood played so effectively—The Man With No Name—who are also the type of characters apparently very influenced by Atlas Shrugged in the 1960’s.  Bill Whittle below covers an intense recent controversy of how there was a lot of Hollywood pressure to re-edit the scene from the original A NEW HOPE  in a classic gun fight scene involving Han Solo inspired from those same Sergio Leone films to meet the modern temperament of progressive thought–much to the discontent of millions of fans. 

Lucas after his box office flop THX-1138 knew it was possible he’d never make another movie but his friend Francis Ford Coppola helped him make American Graffiti, forcing Lucas to learn to sell his ideas disguised behind contemporary plot devices. Coppola, was the director of The Godfather and it was the producer of those fantastic movies Albert Ruddy who purchased the rights to Atlas Shrugged in the mid 1970’s just before the release of Star Wars, and worked heavily with Ayn Rand to bring her book to the big screen. The deal almost worked, except Rand insisted on final script approval which Ruddy couldn’t give her. The film was killed eventually when Fred Silverman rose to become president of NBC.

Lucas watching all this activity by his film mentors placed into his Han Solo creation all the gallant traits of Ayn Rand’s classic heroes. But he sold it brilliantly on the screen by having Solo interact with the idealistic youthful Princess Leia, who represented the progressive feminist movement, and served as a vehicle for the audience to fall in love with Solo, just as the young princess did. Also there is Luke Skywalker, who represents the silly yearnings of all young people and their impractical quests built off good intentions. However, it is always Han Solo who saves everybody in the end. It is Solo’s bold rescue of the princess lured by Luke exclusively over money that would eventually save the entire rebellion effort against the evil empire, and Solo would save Luke on many occasions just at the right moment. Han Solo was chastised by Leia and Luke in the film for being selfish–conceited—recklessly bold—and a menace to the life of all mercenaries, but such accusations never pierce the thick skin of Solo.

At the end of A New Hope while the rebels are fighting to destroy the dreaded Death Star Solo is told by Luke that he’s “only out for himself” as Solo takes his reward and threatens to leave rather than get killed attacking the dreaded weapon of the enemy. In the end, Solo saves Luke without violating the rules of self-interest. Solo likes Luke and saves the kid out of self-interest without giving up his reward, or his independence. In fact the Death Star in A New Hope serves exactly the same purpose as Project X does in Atlas Shrugged. And Solo during The Empire Strikes Back would go through a very similar torture scene as John Galt had to undergo in Project F, near the end of Atlas Shrugged. Lucas had done with Han Solo something that no filmmaker in Hollywood has been able to do since; he brought to the screen the best rendition of Ayn Rand’s classic characters since Sergio Leone and Clint Eastwood in a work of fiction that would sell the ideas without the contemporary fuss that we see in 2012. Without question the same people who criticize Ayn Rand and Atlas Shrugged as being a loathing work of selfishness and capitalist propaganda, most likely love Star Wars, and secretly love best Han Solo or Boba Fett—two of the space sagas most “selfish” characters.

George Lucas is a brilliant man. There are not many like him and nobody working in Hollywood today can match his unique ability to create characters like he has in his films. The later Star Wars films produced from 1999 to 2006 did not have a character like Han Solo in them to keep the audience interested in the story, and the films suffered as a result. In fact, there have been few movies made since The Empire Strikes Back in 1980 that have had characters anywhere close to being as strong and personally confident as Han Solo. Solo in the end solves his problems on his own, he wins the girl, and gains his wealth on his own terms, and he stays loyal to the causes he deems are important. When Lucas tried to appease the idealistic side of his sensibilities which he shared with many other Hollywood types then and since, Star Wars lost some of its power. In The Return of the Jedi where Luke saved Han Solo from the vile gangster Jabba the Hut, something ends up lost in the story. The movie was still fun, but it lacked the honesty and punch of A New Hope and The Empire Strikes Back—primarily because Han Solo was turned into the role of the victim. Solo also let his old friend Lando fly his beloved Millennium Falcon on another Death Star run which was a form of sacrifice that psychologically was rejected by millions in the audience. Another story failure was the scene on Endor where Solo showed Princess Leia that he could be “compassionate,” by giving her a hug when she was in a state of turmoil. Lucas was by this time trying to show the Han Solo had “evolved” as a character, which is standard fare in progressive Hollywood. He tried to show that Solo had learned to think of others more than he thinks of himself, and the story suffered as a result. Sacrifice as a theme in Star Wars is only accepted superficially in the standard dialogue that religions function. Deep in people’s hearts, it is Han Solo that holds the entire story together which Lucas seemed to learn as he progressed through the story. For Lucas, what started out as a simple plot device inspired by Ayn Rand’s classic novel became the glue that held the entire thing together and separated Star Wars from every other attempt in film history to duplicate, including Star Trek. If not for Han Solo, Star Wars and Star Trek would have very few distinguishing characteristics to separate one from the other. In Star Trek there is The United Federation, which is a socialist idea, and in Star Wars there is the rebellion against individual conquest. However, the means to get there is not through organizations, Jedi Councils, rebel Leaders, and these tend to always fail as they are rooted in collectivism. It is always through rogue pirates like Han Solo, and his belief in himself, for his own preservation that directly results in the success of everyone in his wake. It is because of him that rebellions succeed and wealth is created.

Han Solo is so important to Star Wars that even after over 200 books written since Return of the Jedi when Solo and Princess Leia go off to supposedly live happily ever after, Solo is still alive in his 80’s and still flying his Millennium Falcon, gun slinging bad guys and performing acts of death-defying bravery. His kids, his wife, his brother-in-law Luke, along with all their friends are all magical Jedi with super powers that defy logic. But Solo is always there when courage is needed and logic is in short supply. He has gifts that no magic Jedi can utilize and no author can overcome in plot necessity. If a story wants to be successful it must have characters like Han Solo, and since Star Wars came out in 1977, there have been watered down versions that were enjoyed, but never achieved quite at the same level of love as Han Solo. It was the character of Han Solo that made Harrison Ford a star, and without Solo, there would have never been an Indiana Jones and Harrison Ford would have lived out his days as a carpenter trying to get work in Hollywood as a bit player. Han Solo is the ultimate producer, the fearless advocate of individuality, and the bridge between common sense and fantasy. Without him Star Wars is just another mythic tale that would hit the movie screen, make a little money, then disappear from the minds of mankind forever.

But because Lucas wisely intentionally or unintentionally made Han Solo to resemble Ayn Rand’s classic characters Star Wars will forever be as loved as Ayn Rand’s books are. The film makers of the modern Atlas Shrugged films know they are doing something special and their enthusiasm comes out in scenes like the one shown in the picture above. When I saw the mysterious plane taking off in Colorado trying to escape from the pursuit of a hunter, I thought of the Millennium Falcon piloted by Han Solo blasting off from Mos Eisley in Star Wars: A New Hope. The modern filmmakers however are businessmen, so they tend to focus on the politics and business aspects of Atlas Shrugged. Lucas however being a lover of history, comparative religion and world mythology captured wonderfully the essence of what Ayn Rand created in her novels in the much beloved film series called Star Wars. But it doesn’t change the fact that the rules of plot dictate a severe discrepancy between what progressive media types and film makers acknowledge as truths, and stories that show strong characters in a reality that is subconsciously understood. This later idea is where Ayn Rand was functioning from, and this has caused much anxiety from the social reformers who wish to socially engineer these traits from the mind of all human beings. It is the same people who root for Han Solo to win in Star Wars who also try to commit society to the schemes that gave rise to the evil Empires in that galaxy far, far way—a long time ago. Their duality is a result of social sickness that has not yet come to terms with their inner workings and instead have attempted to achieve the work that creative people like George Bernard Shaw, and H.G. Wells tried to create—which Lucas attacked in Star Wars. Atlas Shrugged as a novel was the first of its kind to show what the potential of man can be, and George Lucas was the first to successfully place on the movie screen a character that Ayn Rand would have written if she had been the author of Star Wars. Instead the torch was handed down to the next generation, and yet again a new generation is struggling to maintain such heroes for the preservation of ideas that will propel into tomorrow the magnificent potential of the human race—personified by characters like Han Solo. It is that fight and tendency that critics of the new Atlas Shrugged film scream about in protest, and is also why there has not been another character like Han Solo in any film since 1980.

For the record, Han Solo SHOT FIRST and it will be up to the next generation to make sure everyone remembers it so that all the great heroes of the future can “Live Long and Prosper.” (Star Trek)  George Lucas in the quiet of his home I think would agree, and it will take filmmakers like those producing the modern Atlas Shrugged films to help make a Hollywood who will defend Han Solo along with all the men and women like him, and not try to re-write history to fit the agenda of modern politics.  Even the best and brightest sometimes lose their way when the wonder they gained from reading a book like Atlas Shrugged in their youth gets pounded out of them in the realities of life.  As Lucas has said, sometimes while trying to tell the story of Luke Skywalker you can become Darth Vader lost in the blind devotion to a system not of your own making.   And this is what happens to many good people who find through years of philanthropy that they lose the Han Solo in them and become Darth Vader, or even the naive Luke Skywalker–fighting for a sacrifice to something other than themselves.  It is in those dark moments of “maturity” that these poor souls need Han Solo to save them from the crushing weight of service to a system that is brainless collectivism paving a way to hell with a brick road each marked with a good intention.  It is in those moments when the question must be asked……………………….”WHO IS JOHN GALT.”

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 Rich Hoffman

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